Download Products

Here you can find a variety of products for download.

The Demo versions will allow you partial functionality in order to assess the application for your needs.

Full details on pricing and licensing can be found here. Should you require further information or support, please don't hesitate to contact us on the following e-mail: DevXDevelopment@gmail.com

Antiviruses can report a suspicion of a trojan,
but this is a false positive, because it uses intrusion protection with encryption code and loading the program into memory.
For verification, use online services that are checked on a large number of anti-viruses. It will be more objective.
 

DevX-Unpacker 9.01


Change log from previous build:

- Fixed critical bug for Unity 3.x games on export mesh to unty project & Unitypackage (crush Unity on open project)
- Fixed export Mesh for Unity 3.x, 4.x
- Add support repack zip files

- Add support view on unpacker Shaders for DX, GLES, Metal, Vulkan
- Add option "Allow restore shader as UnityLab format (for GameRecovery license type)"
This option enables automatic conversion of compiled shaders to Unity format (UnityLab)
(from compiled GLES Shader format to Unity Lab Shader format)

- Fixed export for sprites: auto separate to sprite files (for correct restore spritePixelsToUnits value for sprite)
- Fixed export for sprites: auto separate for atlas sprite files (for correct load as Resource file)
- Fixed export for sprites: correct restore spritePixelsToUnits, Pivot.
- Fixed export for sprites: outline & PhysicsShape
- Add option for export project: "Export multi sprite texture as separate sprite files"

- Optimization for export project with plugins (more speed)
- Fixed restore layers for Unity 4.x
- Add support ASTC texure comprssion for unity unpakcer version (on WinForm is work)

- Add new menu item: "Open current action history"
- Add new menu item: "DevXC Console"

- Add support auto save history of actions (by default to file in programm directory: Default_Action_History.devxc)
- Add support run history action file (.devxc) (for GameRecovery and GameModding license type) by drag&drop file to unpacker form
.devxc file support syntax for DevXC language
https://devxdevelopment.com/DevXC

File linkVersionDescription
DevXUnpackerMagicToolsSetup.zip9.01DevX-Unpacker Magic Tools setup for Windows - Demo version
DevXUnpackerMagicToolsArchive.zip9.01DevX-Unpacker Magic Tools Archive for Windows - Demo version
DevXUnpackerDemo-MAC.zip9.01DevX-Unpacker Magic Tools for MAC OS - Demo version
DevXUnpackerDemo-Android.apk9.01DevX-Unpacker Magic Tools for Android Platform - Demo version
DevXUnpackerDemo-WIN.zip9.01DevX-Unpacker Magic Tools for WIN OS - Demo version (UnityUI Version)
DevX-GameRecovery-Demo.unitypackage9.01DevX-GameRecovery for Unity3D software
Install:
1) Create new empty project on Unity 2018.1.0f1 or higher
2) Set Script runtime version .NET 4.x (restart app)
3) Import .unitypackage
4) Open "MainScene"
5) Run
6) Enter licence
7) Restart app, Open "MainScene", Run

Video

DevX-Obfuscator Pro CMD 2.35


Change log from previous build:

fixed license dialog

File linkVersionDescription
DevXObfuscatorCMD.zip2.34